Character Unlock: New Consoles, Old Controllers and Bad Language

And we’re back.

Fresh on the heels of the mammoth Mass Effect special episode – an entry that tested the sanity of everyone involved – hosts John Miller and (returning from exile) Andrew Brooker attempt to return to some kind of normality with very little in the way of success.

Getting into the biggest news of the week straight away, the dynamic duo get into the newly released specs for Microsofts latest (but as yet unnamed) console: Project Scorpio. Demonstrating little-to-no understanding of technical lingo, the guys try to make it sound like they know what they’re talking about and pass judgement on the use of the word TeraFlop. A brief chat about the closure of controller maker Mad Catz wraps up our news.

Things get back to normal when the pair get into this week’s What We’ve Been Playing. Pledging to play something new for this week’s episode, Brooker dives in to legendary game director David Jaffe’s latest creation, multiplayer shooter Drawn To Death. He also spends a bit of time with Wildlands, the latest entry in the Ghost Recon franchise; and ponders on the point of yet another Ghost Recon short film. John continues his journey not only through Mass Effect: Andromeda, but also to try and explain his favourite franchise to his co-host – with an unexpected left turn into a chat about WWE 2K17.

Join us as our regular hosts struggle to keep things on track and hit tangents that include films (not like there’s a podcast just for that), Wrestlemania and calling into work sick. Shenanigans a-plenty in this week’s episode. Come back next week for more.

In the meantime, find us on a Twitter, Facebook and Instagram and let us know what you think of our latest episode.



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