Welcome back to our regularly scheduled programming.
After a mammoth E3 last week, the Character Unlock guys are back to doing what they do: playing video games and talking an unlimited amount of nonsense. This week is no different.
The end is here!
Join our hosts as they take apart the last of this year’s E3 press conferences. This episode, we focus on Nintendo who, as has become tradition, have foregone the big stage for a pre-recorded show.
There is a light at the end of this tunnel. As the guys sit an go through the second to last showcase of 2017’s E3; the light can barely be seen as the tired, squinting eyes of our hosts are barely open.
As day three of E3 starts up and the guys have managed to get a few hours kip… it’s time for the Ubisoft conference.
As tiredness and hay fever appear to be getting the better of the boys, join them in going through the developer’s advert-fest for 2017.
The E3 Hype train continues today as Microsoft’s Xbox Showcase rolls into town.
Join the lads as they pull apart what could be the most important conference of the week as Microsoft formally announce the name of what we’ve all come to know as Project Scorpio.
E3 is finally here. That means late nights, early mornings and far more caffeine than is healthy.
Let us begin this year’s festivities with EA Play. The first show of the conference gets underway with a flurry of old favourites and ends with a very anticipated title.
It’s almost here! E3, the Electronic Entertainment Expo, the start of the next 12 months of marketing is finally upon us for 2017.
Hosts John Miller and Andrew Brooker will be spending a couple of hours talking all things E3, just like every other video game podcast, website, foghorn, whatever, right now. They cover everything in this preview episode, including what they would like to see at each show, the rituals they might or might not do every year for E3 and even throwing a few far out ideas that could (but absolutely won’t ever) happen.
Summer is (kind of) here, and what better way to celebrate the amazing hot weather we’ve been blessed with than listening to a couple of guys chatting about playing video games indoors?
The seals have been broken and the armies of Heaven, Hell and Earth are locked in a battle to decide the fate of all eternity. Answering the call, your hosts John Miller and Andrew Brooker are here to make sense of the chaos that has ravaged the Earth.
Welcome to another episode of Character Unlock, the video game-centric (but equally shambolic) Failed Critics sister podcast. In our 17th episode, usual host Andrew Brooker has stepped aside to let his partner in crime John Miller take the reigns, guiding us through the news from the past couple of weeks and keeping things on track as the guys share their last couple of weeks of gaming.
And we’re back.
Fresh on the heels of the mammoth Mass Effect special episode – an entry that tested the sanity of everyone involved – hosts John Miller and (returning from exile) Andrew Brooker attempt to return to some kind of normality with very little in the way of success.
Welcome to the latest Character Unlock episode: Our Mass Effect love-in. First, an apology or two.
We are very sorry for the quality of the recording this week. Whilst it isn’t as bad as it has been in the past, there are sections that fall far below the lofty standards we hold ourselves to. Secondly (and not completely unrelated) we are sorry about the delay in getting the latest episode to you. Whatever could go wrong, did go wrong this week and tech issues before, during and after recording have been trying very hard to put a stop to our shenanigans.
But anyway, we are here and the show must go on…
Back 2007, Mass Effect landed on our consoles – the RPG franchise that some call the greatest in video game history.
Now 10 years later, the fourth instalment, Andromeda, has hit the shelves. In true Character Unlock fashion, the guys are going over a history of the space RPG and what made them love it… except for regular host Andrew Brooker, who we may or may not have tied up somewhere so to not ruin the Mass Effect fanboy fest.
Joining Commander and host, John Miller, are Lieutenant Lee Loverage and C-Sec officer Brian Plank. Together they prevent an invasion of rogue AI units, embark on a suicide mission to the galactic core and save the galaxy from genocide, all while punching journalists in the face, falling in love with aliens and making sure they “hold the line.”
Many questions are raised; some of them are even answered. Decisions are discussed, disputed and the team mourn the loss of companions, but it had to be us, someone else might have gotten it wrong.
Join us next time for your regular episode where Brooker retakes the helm and John may even spoil you with more tales from Andromeda.
It’s finally here. The big day has come and gone, and Nintendo’s latest home console has arrived. Hosts John Miller and Andrew Brooker have done everything in their power to avoid it.
Enter, stage left: Jack Woodcock.
The latest guest on the most shambolic of video game podcasts is Brooker’s long-time Killzone buddy, Jack. A life long Nintendo fan and buyer of all things new and Ninty, Jack is the perfect guy to drag away from the Mario maker’s latest hybrid console. He chats about the good and bad of the machine to try to convince a pair of old cynics why they should be buying the latest and greatest console that Nintendo have to offer. Whether or not he’s successful, you’ll just have to give it a listen.
Before that though, in the absence of anything big and juicy in the news department, the trio dig into what they’ve been playing with mentions of Ubisoft’s ridiculous open world parachute game Steep, further gushing over Sony’s Horizon: Zero Dawn and a lot of chat about the latest Zelda entry. Brooker even managed to keep the Mass Effect talk to a minimum.
Talking of Mass Effect, join us in a couple of weeks where John and a couple more hardcore fans come together to pick apart the Bioware franchise before giving us a rundown of the latest instalment.