Tag Archives: Mass Effect

Character Unlock: Mass Affection

Welcome to the latest Character Unlock episode: Our Mass Effect love-in. First, an apology or two.

We are very sorry for the quality of the recording this week. Whilst it isn’t as bad as it has been in the past, there are sections that fall far below the lofty standards we hold ourselves to. Secondly (and not completely unrelated) we are sorry about the delay in getting the latest episode to you. Whatever could go wrong, did go wrong this week and tech issues before, during and after recording have been trying very hard to put a stop to our shenanigans.

But anyway, we are here and the show must go on…

Back 2007, Mass Effect landed on our consoles – the RPG franchise that some call the greatest in video game history.

Now 10 years later, the fourth instalment, Andromeda, has hit the shelves. In true Character Unlock fashion, the guys are going over a history of the space RPG and what made them love it… except for regular host Andrew Brooker, who we may or may not have tied up somewhere so to not ruin the Mass Effect fanboy fest.

Joining Commander and host, John Miller, are Lieutenant Lee Loverage and C-Sec officer Brian Plank. Together they prevent an invasion of rogue AI units, embark on a suicide mission to the galactic core and save the galaxy from genocide, all while punching journalists in the face, falling in love with aliens and making sure they “hold the line.”

Many questions are raised; some of them are even answered. Decisions are discussed, disputed and the team mourn the loss of companions, but it had to be us, someone else might have gotten it wrong.

Join us next time for your regular episode where Brooker retakes the helm and John may even spoil you with more tales from Andromeda.

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Character Unlock: Switcheroo Two – Ninty’s Revenge

It’s finally here. The big day has come and gone, and Nintendo’s latest home console has arrived. Hosts John Miller and Andrew Brooker have done everything in their power to avoid it.

Enter, stage left: Jack Woodcock.

The latest guest on the most shambolic of video game podcasts is Brooker’s long-time Killzone buddy, Jack. A life long Nintendo fan and buyer of all things new and Ninty, Jack is the perfect guy to drag away from the Mario maker’s latest hybrid console. He chats about the good and bad of the machine to try to convince a pair of old cynics why they should be buying the latest and greatest console that Nintendo have to offer. Whether or not he’s successful, you’ll just have to give it a listen.

Before that though, in the absence of anything big and juicy in the news department, the trio dig into what they’ve been playing with mentions of Ubisoft’s ridiculous open world parachute game Steep, further gushing over Sony’s Horizon: Zero Dawn and a lot of chat about the latest Zelda entry. Brooker even managed to keep the Mass Effect talk to a minimum.

Talking of Mass Effect, join us in a couple of weeks where John and a couple more hardcore fans come together to pick apart the Bioware franchise before giving us a rundown of the latest instalment.

Until then, find us on Facebook, Twitter and Instagram and be part of the conversation.

LISTEN TO THIS AND ALL EPISODES VIA THE FAILED CRITICS ACAST PAGE

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Character Unlock: Viva La Vive

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Welcome to the thirteenth episode of Character Unlock, unlucky for some.

With little going on in the world of video games at the moment, hosts John Miller and Andrew Brooker have opted to spend just over an hour chatting about stuff that is about to happen with the imminent release of the Nintendo Switch and the recently announced Xbox Game Pass, an Access style rental service for Microsoft’s console, before digging into an extended What We’ve Been Playing.

Having definitely found his comfort zone recently, John continues the tales of his journeys with Mass Effect and Tom Clancy’s Rainbow Six: Siege; whilst Brooker waxes lyrical about his short-lived fun times with full price PlayStation VR demo VR Worlds and reviews the first couple of hours of Horizon: Zero Dawn.

To top things off this week, John goes into detail about the time he spent with the HTC Vive, a Steam based Virtual Reality headset. Hear about the games he was playing and enjoying while Brooker grills him about the tech.

Join us in a couple of weeks with first-time guest Jack Woodcock, who’ll be giving us a detailed rundown on Nintendo’s latest console and its games. Until then, find us on Facebook, Twitter and Instagram to keep up with what we’re up to.

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Character Unlock: A Bitter (Virtual) Reality

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It’s Valentine’s Day!

OK, it was Valentine’s day when we recorded…

What better way to spend your time than with the consoles that you love so much and the games that make you feel good about yourself? How about spending a couple of hours talking about those things with your mates? Welcome to this week’s Character Unlock podcast.

Fresh off the back of the last jam packed episode, hosts John Miller and Andrew Brooker spend a bit of time digging into the news from the last week or so. From Call of Duty going back to its roots and what that might mean for the series, to the insanity that is selling public access tickets for E3; the lads kill a bit of time wondering about the point of it all before heading to a marathon session talking about the games they’ve been playing.

As John continues his mission to finish the Mass Effect series for the 132nd time in preparation for the new game, Brooker has to justify spending a small fortune on a PlayStation VR completely on a whim by playing almost everything made for the thing in a very short space of time. What was worth playing? What made him so sick that it completely ruined his day? All that and more as a featureless episode ends with the guys talking nonsense for more than may be healthy as the bitter pair let everything off their chest.

Come back and join us for more of the same in the next episode in a couple of weeks. If you want more from us in the mean time, come find us on Twitter, on Facebook, and guesting on the recent Resident Evil based Failed Critics film podcast.

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Character Unlock: Residential Evil

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And so, as the first month of 2017 comes to a close, the first big video game of the year to make waves has finally arrived. But unlike Resident Evil VII’s intrepid hero, Character Unlock is bringing back-up.

Poached him from his regular seats on both Failed Critics and the Retro Gaming Discussion Show, hosts John Miller and Andrew Brooker enlist the help of Matt Lambourne in their exploration of the Baker Family House.

The gaming trio also wade through the swampy undergrowth of the last week’s gaming news. There’s plenty to talk about: Between theorising the possible ups and downs of a Marvel/Square Enix collaboration, there’s a brief chat on the soon-to-be-released Prey remake, and a trip down memory lane reminiscing on old Namco games in honour of the company’s recently departed founder. Brooker finds himself in Hell as John talks more on his Mass Effect series playthrough and Matt discusses the pitfalls of being a FIFA Ultimate Team player to the detriment of all other games.

In this week’s main feature the team discuss their history with the world renowned Resident Evil series. From its humble beginnings, through its bloated action phase, and finally on to the newest first-person frightener: is it a return to form for the series? Has Resident Evil lost its way entirely? Is it possible to finish the game without staining your trousers? We answer all the burning questions (and a few more) in episode 11 of Character Unlock.

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Character Unlock: The Assassin’s Pod

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So begins 2017, the year that will almost certainly end with our hosts ruining the podcast completely because they refuse to stop talking about their big games once they come out. Wondering how much time the lads can actually spend talking about Mass Effect and Horizon: Zero Dawn? Stick with us this year and find out.

But back to the present; with the Failed Critics guys having a well deserved week off (have you heard their stuff from the back end of the year? We’re surprised Owen is still standing) we have decided to fill in the film flavoured hole that they’ve left this week. What better way to do that with rolling in an Assassin’s Creed special that ends with us chatting about (and spoiling) the latest video-game adaptation?

Fresh from their New Years Eve hangovers, hosts John Miller and Andrew Brooker return to dissect the decade old stealth series and have invited Failed Critics regular and Assassin’s Creed super fan Brian Plank into our dark and dingy gaming basement to help us talk about the franchise that has moulded Ubisoft’s gaming model for nearly ten years.

Come spend some time with us as the boys enlighten you about their history with the Creed. What’s John’s favourite game in the series? Who is Brooker’s top Assassin? Is Brian a secret (American) psychopath? All this and more in our epic special.

Join us in a fortnight when we will… well, we don’t know. Join us in two weeks when there will be a podcast. About something. Shambolic as ever.

In the mean time, come find us on Twitter or Facebook (both @CharacterUnlock) and join in the conversation.

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Character Unlock: Recipe for Good COD – Part 1

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As the annual season of game release insanity comes to a head this week with the release of the latest instalment in Activision’s behemoth shooter franchise, Call of Duty: Infinite Warfare, it seems only fitting to spend some time talking about the series that has revolutionised the gaming industry time and time again.

Hosts John Miller and Andrew Brooker dive into this almighty series, they are offered a momentary distraction as they find some time to talk about that one day a year that gets RPG fans salivating, November 7th, more affectionately called “N7 Day” in those parts of the Internet that only some dare enter.

As John picks apart the news on the latest Mass Effect, Brooker’s eyes glaze over, barely understanding a word and just nodding politely before the pair sink their teeth into the meat of this episode.

Digging into the early games in the Call of Duty franchise and ploughing through to arguably the games that changed the world, the lads call it a day somewhere around game six and find cover to let their health recover. Join them for part two of this mammoth undertaking next week.

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